StomperTools: Ranker & Scrutinize This

StomperTools Plugin

StomperLabs is proud to announce another cool, FREE software tool. The StomperTools Firefox plug in! We’re going to pack many tools into this plugin in the future, but to start it off we’ve bundled two functions into this plug in.

ranker logo

StomperNet Ranker

The first is called StomperNet Ranker, and it allows your prospects to quickly survey the rankings for a keyword query. We built an interactive graphical representation of a search showing results from three top search engines: Google, Yahoo and MSN.
snranker page

How to use StomperNet Ranker?

I’ll give an example… Here’s the page as it loads a search for ‘circlecube’. The green nodes represent Google results, red is Yahoo, and blue is MSN. Each result that is for an identical page is connected with a thin line, and when you hover over a node it will grow and also any nodes for identical pages. Nodes for same domain pages will grow slightly as well to give an idea of the saturation on the search results by the specific domain. Below you can see that I’m hovering over the top-left node (the screen shot helpfully removed my cursor), the title of the page is shown and you can see that the same page (my home page) ir ranked number 1 in Google and MSN (hence the line connecting them, and also they have both grown to be large nodes). Also notice that pages of the same domain (circlecube.com) are at the top 2 slots in Google, the top 3 in Yahoo, and the top 2 in MSN (the medium sized nodes). Hovering over a node displays information to the right of the node chart. Clicking on a node loads that url below the ranker ui. You can also click the Google, Yahoo, and MSN buttons above the chart to see the actual search results at each engine specifically.
snranker closeup
Ranker had the potential to become a great comparative tool for search engine optimization and comparison.

scrutinizer logo

Scrutinize This

Not only does StomperTools give you access to Ranker right in your browser, but also you can instantly “Scrutinize” any page you’re viewing right from the browser (once you have the Stomper Scrutinizer tool, so go get it too!) Use the plug in to seamlessly aim your Scrutinizer browser to whatever page you’re browsing in Firefox.
stomper tools menu

SuperBookMarker Web App Design

sbm_1sbm_2sbm_3
Social Bookmarking master site built for StomerNet SMARTS (Social Marketing Traffic Secrets) members for easy social bookmarking. Minimalist design for clear presentation of organized sortable data. Implemented javascript (jquery) libraries for sorting and paging tables, javascript used to control visibility of elements on the page. Very simple and organized design, but still contain loads of information.sbm_4

Going Natural 3.0 at StomperNet

Here’s a new site and series from StomperNet called Going Natural 3!
It’s a bit of free videos made and released to showcase the talents and business of what StomperNet is about and what they do for their clients. They’re ‘moving the freeline’ so to speak…

The first video series begins with Dan Thies talking about his ‘Crazy Theory’ for AdWords.

On signing in there are a couple BONUS videos for you as well. So go check them out as well!
Watch Going Natural 3 – Adwords Triangulation Method and more

[kml_flashembed movie=”http://beta.stompernet.net/goingnatural3/files/gn3Players.swf” height=”338″ width=”450″ fvars=” playlistURL = http://beta.stompernet.net/goingnatural3/files/playlist/vid1_adwords_triangulation_method.dhtml.xml ; autoplay = false ; awiz = 1126 ; embed = 1″ allowfullscreen=”true” fversion=”9″ useexpressinstall=”true” allowscriptaccess=”always” /]

This site contains the latest flash video player built by yours truly. I also did the design of the site: involving html, css, php, javascript and dealing with drupal too!

Get Current URL and Query String Parameters to Flash | Tutorial

Update: please see the newer tut talking about getting the current url, query string vars and more with as3

Overview

This tutorial / how to / example will show how to get the current url from the browser to flash, and even how to get the query string parameters from the url into actionscript using ExternalInterface.
It has been a dilemma for many people to get this information into flash across browsers and without having to rely on flashvars or javascript, but to just have it work.
I wrote a post on it earlier, although it seemed it wouldn’t play nice with Internet Explorer IE, I later realized that it was only because of the way my blog is configured to embed flash. The call ExternalInterface.call(“window.location.href.toString”); or even ExternalInterface.call(‘eval’, ‘window.location.href’); which basically do the same thing.
This can be taken even further and we can read the query string, which, if you don’t know what that is, is the data contained in the url. The data is sent as paired strings, the key and the value. So, for example I could have a url http://example.com/index.html?var1=one&var2=two&var3=three. The question mark separates the actual url path from the query string. So following the ‘?’ we see three variables: var1, var2 and var3, and their corresponding values: one, two and three. They are seperated as pairs with an ampersand (&) and then the key and value are seperated by an equals sign (=). So it goes url?key=value&key=value&key=value…
Once we pass the complete url into our swf, it’s pretty easy to parse the keys and corresponding values.

Steps

  1. Rather than use url with ExternalInterface.call(“window.location.href.toString”); implement the QueryString class make a new QueryString This will do most of the work for you: var myPath:QueryString = new QueryString();
    1. Upon creation of the QueryString object the class reads the parameters automatically by parsing the parameters after the ‘?’ and delimiting on the ‘&’. So you get var1=one and var2=two
    2. Set up each parameter (key) as a variable in the parameter object of the QueryString class assigning it’s value to that variable.
  2. Access your values as myPath.parameters.var1 and myPath.parameters.var2
  3. unescape() your values to make the usable, unless you need them to be encoded or course. Unescape decodes the string from URL-encoded format (converting all hexadecimal sequences to ASCII characters). If your parameter had been some funky encoded string like var4=this+stuff%3E%22%28%29%3F, after you unescape(myPath.parameters.var4) you get: this stuff>”()?.

Example

get url params screenshot
Here’s a working example. This link has the parameters appended to it following the question mark ‘?’ and separated with an ampersand ‘&’ like all query string parameters. I have one for myName (Circlecube) another for myText (Jo Jo is a monkey) which are both pulled out and put into their own text box after they are unescaped, and then there are a couple more parameters just to show, the aNum (3013), anotherParam (more), and ref (https://circlecube.com/circlecube/…)

Special thanks to Abdul Qabiz example. I rewrote it for as2 so it would work with some flash projects I’m working on.

I use the new swf object 2 to embed the swf. Go get it here: swfobject

Actionscript:

The actionscript layer of the swf
[cc lang=”actionscript” tab_size=”2″ lines=”40″]
import flash.external.*; //so we can use externalInterface
import QueryString.as; //so we can use the QueryString Class//make a new QueryString named myPath
var myPath:QueryString = new QueryString();
assignVariables();

//custom function to handle all the query string parameters
function assignVariables() {
//if myName parameter exists
if (myPath.parameters.myName) {
//assign it to the text of the myName text box
//unescape() will translate/unencode the url characters
myName.text = unescape(myPath.parameters.myName);
}
if (myPath.parameters.myText) {
myText.text = unescape(myPath.parameters.myText);
}
if (myPath.url) {
//get the complete url (including any parameters)
thisUrl.text = myPath.url;
}
recurseTrace(myPath.parameters, ” “);
}

//function to recursivly print objects in heirarchy as string
//so we get all parameters no matter what the key traced into
//the allParams text box.
function recurseTrace(info:Object, indent:String) {
for (var i in info) {
if (typeof info[i] == “object”) {
traceParams(indent + i + “:”);
recurseTrace(info[i], indent + ” “);
}
else {
traceParams(indent + i + “: ” + info[i] + “\n”);
}
}
}

function traceParams(traceMe:String) {
allParams.text += traceMe;
}
[/cc]

The QueryString.as class for as2
[cc lang=”actionscript” tab_size=”2″ lines=”40″]
class QueryString {
//instance variables
var _queryString;
var _all;
var _params:Object;

public function QueryString() {
readQueryString();
}
public function get getQueryString():String {
return _queryString;
}
public function get url():String {
return _all;
}
public function get parameters():Object {
return _params;
}

private function readQueryString() {
_params = {};
try {
_all = ExternalInterface.call(“window.location.href.toString”);
_queryString = ExternalInterface.call(“window.location.search.substring”, 1);
if(_queryString) {
var allParams:Array = _queryString.split(‘&’);
//var length:uint = params.length;

for (var i = 0, index = -1; i < allParams.length; i++) {
var keyValuePair:String = allParams[i];
if((index = keyValuePair.indexOf(“=”)) > 0) {
var paramKey:String = keyValuePair.substring(0,index);
var paramValue:String = keyValuePair.substring(index+1);
_params[paramKey] = paramValue;
}
}
}
}
catch(e:Error) {
trace(“Some error occured. ExternalInterface doesn’t work in Standalone player.”);
}
}
}
[/cc]

Download

Here’s a zip file containing the sample files, the QueryString Class file, and even the swfobject javascript file.
getURLParams.zip

CSS and HTML WYSIWYG in Flash | Open Source Example

Overview:

Using what I learned with the Actionscript Javascript Communication Tutorial, and pushing it a little further I’ve set up this example of how flash renders html and css. This is basically a wysiwyg (What you see is what you get) html editor! Natively flash only handles some html and css. Many people have enhanced it’s capabilities with projects and Classes, but I made this to show what is accepted by default as far as html and css is concerned. I know there are specs and many lists about what will work, but to me the best way to know if my code will work is to try and see…
I’ve made this app so if I have a question, I just paste in my html/css and send it to the swf to see it rendered live. This saved me a few headaches, so I thought other might enjoy it as well… So here it is.

Example:

Render your own html and or css in flash. htmlToFlash.html
Here is the flash rendering of some dummy text as html with css applied
htmltoflash thumb

Here’s the html interface where I paste in the html and css.
htmltoflash thumb 2
Each supported css property has a corresponding actionscript property, but the naming convention is a little different for css in actionscript. Each actionscript property name is derived from the corresponding CSS property name; the hyphen is omitted and the subsequent character is capitalized. So for example: ‘font-weight’ becomes ‘fontWeight’.

Download:

Here’s the open source files if you want to get your hands dirty.

Let me know if you improve this or even have any questions about it!

Again, note there are only certain HTMl and CSS supported by flash, follow the links for more info.
HTML supported by Flash and CSS supported by Flash

Actionscript Javascript Communication | ExternalInterface call and addCallback Tutorial

UPDATE: there’s a newer post about this same thing (actionscript javascript communication – but in as3)! I encourage you to check it out!

Overview:

Using ExternalInterface.addCallback() we can expose an actionscript function and make it available to javascript. This would be helpful to have your webpage with embedded flash communicate to your flash swf file and even control it with javascript! Say we wanted to have buttons in the html page that would control an object in the flash. Communication is a two-way road so wouldn’t it be great to be able to go the other way as well, you can! That is the main function of ExternalInterface! In this example/tutorial I will explain both directions of communication with flash and javascript! Communication between flash and javascript isn’t just a myth or mystery!

Steps:

  1. Be sure to import flash.external.*;
  2. Set up the javascript to actionscript lane of your communication road. (ExternalInterface.addCallback(methodName, instance, method);)
  3. Write your javascript function.
  4. Set up the actionscript to javascript lane. (ExternalInterface.call(functionNameInJavascript);)

We will follow the text’s journey on our road of communication…

The One way: I type in ‘Johnny Appleseed’ in the html text box and press the Send Text To Flash button. The onclick javascript event finds the flash element and calls it’s function (sendTextFromHtml) and then clears the text in the html box. This function has been set up and is exposed to javascript (in actionscript lines 4-7) with the methodName ‘sendTextFromHtml’ while the method it calls is recieveTextFromHtml() in the actionscript. So ‘Johnny Appleseed’ is received as the parameter of the recieveTextFromHtml() function and is assigned to the text of the theText text box.

And back: Now I delete ‘Johnny Appleseed’ since he’s only a fable and enter ‘Paul Bunyan’ in the swf text box and press the Send From Flash to Javascript button. This calls the onRelease function associated with this button. ExternalInterface.call calls the ‘recieveTextFromFlash’ function in the javascript of the page and passes ‘Paul Bunyan’ as the parameter. The javascript function finds the html text box using getElementById() and assigns the parameter to the value of that text box!

This technique will even work if you’re not sending folklore character down the road.

Example:

View the live example here: ActionscriptJavascriptCommunication.html

NEW live example with swfobject2 works in IE! ActionscriptJavascriptCommunication2.html

Actionscript Javascript Communication thumbnail
Actionscript:
[cc lang=”actionscript” tab_size=”2″ lines=”40″]
import flash.external.*;

//Set up Javascript to Actioscript
var methodName:String = “sendTextFromHtml”;
var instance:Object = null;
var method:Function = recieveTextFromHtml;
var wasSuccessful:Boolean = ExternalInterface.addCallback(methodName, instance, method);

//Actionscript to Javascript
//ExternalInterface.call(“recieveTextFromFlash”, _root.theText.text);

function recieveTextFromHtml(t) {
_root.theText.text = t;
}

_root.button.onRelease = function() {
ExternalInterface.call(“recieveTextFromFlash”, _root.theText.text);
_root.theText.text = “”;
}
[/cc]

Javascript:
[cc lang=”javascript” tab_size=”2″ lines=”40″]
function recieveTextFromFlash(Txt) {
document.getElementById(‘htmlText’).value = Txt;
}
[/cc]

HTML: view Source of sample page

Download:

Download all source files (.fla, .html, .swf): ActionscriptJavascriptCommunication.zip

Integrate Google Analytics with Flash | Tutorial

The results are in and the requested topic is “Integrate Google Analytics into Flash.” The poll has been reset and is ready to recieve your post requests, so keep voting! It’s located in the side bar!

Overview:

Tracking your visitors and attempting to better understand them is a large part of even having content on the web. Since the days of visitor counters displayed proudly on every site, along with dozens of animated gifs to the days when site were designed solely with efficiency and conversion in mind. There are many services that will do this for a fee and other that will do it for free. A popular free web analytics tool is provided by Google. Google Analytics is started by including JavaScript on each page the user wishes to track. This JavaScript loads larger files from the Google webserver and then sets variables with the user’s account number. This JavaScript is used to track and log page views and visitors interaction with the site. This post discusses what to do if your site includes a lot of interactive flash elements you wish to track as well. With the little Google has published related to this(New Code, Old Code), I’ve tried to fill in.
Note: This explains how to set up to track flash events as page views, which does have a drawback- it inflates your pageviews in the analytics and in turn may skew your data. Il’l beposting again soon about how to use then new event tracking, which would track flash events not as pageviews, but as events and thus not inflate the page view count.

UPDATE

I now have an Event Tracking Tutorial as well with actionscript updates!
Event Tracking With Google Analytics & Flash/Actionscript Integration Tutorial

Steps:

  1. If you haven’t already, install Google Analytics on your site. (Note that your analytics tracking code must be placed on the page above the flash call(s) to _trackPageview or urchinTracker)
  2. Determine which events in flash you want to track.
  3. Place in the external.interface code in your actionscript at the specific event(s).
  4. Watch the events get logged in you Google Analytics Reports!

Example:

Here’s a simple example, say you want to track how many times an object is clicked or dragged by a user or how many times it bounces (something that could be tracked but doesn’t necessarily have any required user interaction). In this example flash file I have a ball which bounces off the walls and users can click to drag and even throw it, press the spacebar to create more balls and toggle the gravity on and off with the arrow keys (up is weightlessness, and down is gravity). Each of these events has code to communicate with Google Analytics JavaScript and track the events. I made my own function to call the google analytics code. Do I hear “but sometimes I want to use the new version of Google analytics, and sometimes I want to use the old one…” Have no fear, this function works for either one, or even both. If you’re not using the newer code the calls to the functions in the new code (pageTracker._trackPageview()) will be ignored and vice versa, if you are using the new code, then the calls to the functions in the old code (urchinTracker()) will be ignored, since the functions are not defined. You can track virtually anything with this method. I’ve exaggerated greatly in this example- just to show the variety of different ways this can be used. You might want to make certain the things you track will be useful and relevant for you.

Here is the swf file, I’ve added a text box that will print all actions that are logged to Google Analytics
[kml_flashembed publishmethod=”dynamic” fversion=”9.0.0″ movie=”https://circlecube.com/circlecube/wp-content/uploads/sites/10/2008/01/integrategoogleanalytics/integrategoogleanalytics.swf” width=”550″ height=”550″ targetclass=”flashmovie”]

Get Adobe Flash player

[/kml_flashembed]

track Google Analytics actionscript function
[cc lang=”actionscript” tab_size=”2″ lines=”40″]
function trackGA(action:String) {
//Old Google Analytics Code
ExternalInterface.call(“urchinTracker(‘/urchin/IntegrateGoogleAnalytics/”+action+”‘)”);
//New Google Analytics Code
ExternalInterface.call(“pageTracker._trackPageview(‘/pageTracker/IntegrateGoogleAnalytics/”+action+”‘)”);
trace(“Google Analytics Tracking: ” + action);
}
[/cc]

Calls to Google Analytics actionscript function
[cc lang=”actionscript” tab_size=”2″ lines=”40″]
trackGA(“swfLoaded”);
trackGA(“ball/”+_root.id+”/created/”);
trackGA(“ball/”+this.ballNum+”/released/”);
trackGA(“ball/”+this.ballNum+”/pressed/”);
trackGA(“ball/”+this.ballNum+”/bounced/top”);
trackGA(“ball/”+this.ballNum+”/bounced/left”);
trackGA(“ball/”+this.ballNum+”/bounced/right”);
trackGA(“ball/”+this.ballNum+”/bounced/bottom”);
trackGA(“gravity/on”);
trackGA(“gravity/off”);
[/cc]

Download:

IntegrateGoogleAnalytics.zip

Update:

Here is a screenshot of my Google Analytics Top Content after I search for “pageTracker/IntegrateGoogleAnalytics” (because I’m using the new code version, if I were using the old version I’d search for “urchin/IntegrateGoogleAnalytics”). This just shows that every event was logged to Google Analytics. This screenshot was taken mere hours after this post published.
Google Analytics Screenshot pageTracker/IntegrateGoogleAnalytics/

New Event Tracking technique tutorial rather than posting each event you want to track in flash as a pageview it can be a specific event!

Get current url to Flash swf using an External Interface call

Update: please see the newer tut talking about getting the current url with as3

Overview:

Many have struggled with the task of getting you swf to read or get the current url showing in the browser, the html page the browser is at which has the swf embedded. Not to be confused with the _root._url which returns the path of the swf file. This would be helpful to know if someone is embedding your swfs on their site, or even customize your swf depending on which page it resides on. There is a pretty simple, yet virtually undocumented way to do this. We have to use javascript by calling External Interface and get the url from the DOM. Window.location.href. Then we must call the toString() function only because ExternalInterface.call requires a function rather than only reading a static property.

Steps:

  1. Import external interface into your file: import flash.external.ExternalInterface;

  2. Initialize a variable to store the url path: var urlPath;

  3. Create a function to call external interface and assign the html page path to your variable: urlPath = ExternalInterface.call(“window.location.href.toString”);

  4. Call the function when/if needed.

Example:

With javascript: window.location.href or window.location.href.toString();
With actionscript: ExternalInterface.call(“window.location.href.toString”);
External Interface html Example
[kml_flashembed publishmethod=”dynamic” fversion=”9.0.0″ movie=”https://circlecube.com/circlecube/wp-content/uploads/sites/10/2008/01/externalinterface.swf” width=”550″ height=”200″ targetclass=”flashmovie”]

Get Adobe Flash player

[/kml_flashembed]
Actionscript:
[cc lang=”actionscript” tab_size=”2″ lines=”40″]
import flash.external.*;
var urlPath;

function geturlhttp() {
urlPath = ExternalInterface.call(“window.location.href.toString”);
}
geturlhttp();
//Here I assign the url to a text box on the stage
_root.urlText.text = urlPath;

[/cc]

Download:

ExternalInterface.zip

Javascript Code to show a hidden element | Display and Visibility

The Overview:

Here’s a quick javascript trick to control display settings. See it in action here: jsToggle.
All we do is set the display of an element to none, and then use a javascript function to toggle the display when a user clicks something else.

The Steps:

1. So pick an id and set it’s style=”display:none” (if this is in the css however, the javascript won’t override it, so just put it as an element attribute).

2. Then attatch a javascript onclick event to a link or anything really, I used a link just because it’s something we are used to clicking on.

3. Add this javascript function to the page. It searches the DOM for the element id (getElementById) and toggles the display state.

Here’s the code:
[cc lang=”javascript” tab_size=”2″ lines=”40″]
function toggleVisibility() {
document.getElementById(“toggleMe”).style.display = “”;
if(document.getElementById(“toggleMe”).style.visibility == “hidden” ) {
document.getElementById(“toggleMe”).style.visibility = “visible”;
}
else {
document.getElementById(“toggleMe”).style.visibility = “hidden”;
}
}
function toggleDisplay() {
document.getElementById(“toggleMe”).style.visibility = “visible”;
if(document.getElementById(“toggleMe”).style.display == “none” ) {
document.getElementById(“toggleMe”).style.display = “”;
}
else {
document.getElementById(“toggleMe”).style.display = “none”;
}
}
[/cc]
[cc lang=”html” tab_size=”2″ lines=”40″]

Click to toggle display. | Click to toggle visibility.

[/cc]

The Example:

To see it working: jsToggle display.
jsToggle visibility.

The Download:

jsToggle.zip

UPDATE:

please view the newest post I’ve written about javascript being used to show and hide elements with the help of jQuery tutorial.