Collaboration in the Interactive Production Process

Trent of Paravel discusses the process of working out a project and the fact that the best projects are always the ones where the client and the producers (designers/developers) understand each other well. Something that helps is getting a lot of feedback early. Design sketches and wireframes and once you understand the direction, continue with developed designs and keep the discussion open. Once the team understands the full spec of the project and it's actually been thought out by tall parties involved. Then get to building it!

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Collaboration | Trent Walton
Prev // Next. If I could add a superpower to my web design skill-set, it wouldn't be perma-inspiration or psychokinetic coding, but the ability to Vulcan mind meld clients. One constant I've e…

Thematic update and transition

I've been waiting for this Thematic update for months! I'm very glad to see it now along with a new website devoted to the theme and new forums and a new devel site too!

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Thematic 1.0.1
Hurray! Thematic 1.01 is now available via the WordPress Theme Repository. There are a lot of changes in this release. A list of changes can be found in the read me.txt in the root of the theme. The s…

Design in the Browser and other Lies

If we're trying to design in the browser we are missing the 'design'. Creative thinking can only happen in a medium that allows imagination, discussion and experimentation to run freely. Design is not about techie tools. Design is about finding a solution regardless of the technical limitations, in order that they can be furthered.

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There is no such thing as 'designing' in the browser | Opinion | .net magazine
Design is not about techie tools, it’s about human imagination, argues Robert Rawlins

Parallax Online and In Space

Astronomy has a lot to do with web design nowadays… This video teaches how distance is measured in space and discusses parallax as one way of calculating distance.

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Measuring the Universe: How Astronomers Learned to Measure Celestial Distances Explained with Animation

Have you ever wondered how astronomers figure out the mind-boggling distances between the Earth and various astronomical objects?

Apple "support" with fixed position layouts

This really echo's the reasons why I still have trouble with the 'thoughts on flash' mentality (although, I know flash is irrelevant here). It's similar in that there is this self proclaimed 'support' for html5 (making needing flash irrelevant)… but in real life the devices are far from supporting HTML5. Support to apple and support to developers is a totally different story. Even many simple things that are HTML5 become very difficult in developing for iPhone, iPad or other iOS devices. Here's an example of many issues that result in attempting to use features that iOS claims to "support".

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Issues with position fixed & scrolling on iOS
With the release of iOS 5, fixed positioned layout is said to be supported in MobileSafari. The word supported needs to be taken with a pinch of salt, because there's all kinds of issues which I i…

Touch Specific Media Queries in CSS4

Proposals in the works for new media queries specific to touch enabled devices. Examples include pointer, which will differentiate wether the device has a fine or coarse pointer (finger vs mouse) and hover, which would say if the device supports hover states. I can see this being helpful and useful for building mobile friendly sites where you want good control over interactive elements with hover states.

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CSS4 media queries to tackle touch | News | .net magazine
Shift to input concepts rather than explicit lists will benefit developers

Responsive Image Dispute and Tourists – Analogy

Jason explains the root of the problem and why no one has been able to devise a solution that makes everyone happy yet. The browsers (in their awesome drive to make browsing faster) are prefetching images and developers want to only use one image based on criteria the browser doesn't know until the layout is calculated.

Echoing some other thoughts and comments I’ve read, but writing it out so I can grasp the details.

What about the updated image format that by default only loads the smallest embedded size. Then once the browser finishes layout and knows what size the image is rendered at (and also resolution) it can update the request for an image that’s embedded in the file that best fits or matches the requirements. This by default would load the smaller part of the file and display something for the prefetching browsers and “enhance” the image as it can. I can see photo editing software like photoshop (if that’s your poison of choice) to have extra settings for creating this new image type – resolutions to include, breakpoints to be set, etc. The we aren’t managing multiple images – it’d be one file that included all the desired sizes. Very much like progressive images and old gifs. Mobile browsers and old fallback browsers would display the smallest (or first) specified img (although this could also be determined in the meta data of the file – which subimg would be the default). This may end up in users with high BW/large screens to download two subimages rather than only the high res image, but remember that the first one would be much smaller in size and if they can handle it the big one the big and smallest together shouldn’t be too heavy. The page would also load very fast as the first image to load would be much faster than loading the large image initially whatever the bandwidth. Then browsers and image compression engineers can get together and figure out a communication method between the browsers and images via metadata and requests while developers/designers can just choose the proper settings as they save the files (or software can have standard-best-practice defaults) and focus on creating websites rather than having to understand how all browsers and devices will load and present content.

Also – Amen to @Brian Gallagher: “Who are we to make the distinction between what the users NEEDS to see, and what the user WANTS to see?”

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» The real conflict behind and @srcset Cloud Four Blog
Some people do a lot of research before they travel. They read guidebooks. They like to know what they are going to do before they get there. Others want to experience the new place and let the serend…

WordPress updates plugin directory

New additions to the plugin directory include: favorites, incorporating support forums into it's own tab for each plugin as well as support stats being displayed! Great!

I think we also need the ability to give plugins ratings and reviews (bonus points if it can be done from within a wordpress admin dashboard when installing plugins).

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Plugin Directory Refreshed
Been hanging out with a few WordPress.org hackers — Scott, Nacin, and Otto — the last few days in a BBQ-fueled haze of hacking to make plugin directory better. There are over 19,000 plugins listed a…