A little prank. No worries!
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interactive development & discussion
A navigation idea creating a navigatable 3D space. Mouse over the walls to either side.
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More faces in the crowd and more of a crowd. Click the center target button to restart, if you can.
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Here’s is another grid of faces, but you can move them around and they only change one at a time, while you touch them.
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Here’s more faces. Pushing it a little farther, and making a crowd of faces. The possibilities are endless!
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A random face generator. Move your mouse and watch as many faces flip by. There are a possibility of 15 eyes, 15 noses, 15 mouths, 15 ears, 15 eyebrows, 15 heads, 15 torsos! That makes a total of 170,859,375 different faces! Let me know if you name them all.
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[cc lang=”actionscript” tab_size=”2″ lines=”40″]
onClipEvent (mouseMove) {
_root.face.eyes.gotoAndStop(random(15)+1);
_root.face.nose.gotoAndStop(random(15)+1);
_root.face.mouth.gotoAndStop(random(15)+1);
_root.face.ears.gotoAndStop(random(15)+1);
_root.face.head.gotoAndStop(random(15)+1);
_root.face.eyebrows.gotoAndStop(random(15)+1);
_root.face.shoulder.gotoAndStop(random(15)+1);
}
[/cc]
An experiment with coding in intelligence. The big creature you control with mouse movement, and the little “skeets” hunt you and suck your life. They reproduce over time and continue to eat you. Hide if you can…
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Here’s a flash version of a java program I wrote. Similar to tamaguchi or nintendogs. Teach the dog to do tricks by rewarding him when he is obedient. Click on the commands: sit, lay, speak, shake and roll over. When he is smart and obedient reward him by clicking on the treat and say good boy! The little bars under the commands show his understanding and learned behavior for that command.
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