I love how math creeps into design, programming and other problem solving.
I had some fun playing with Keith’s code (as usual). I’m always impressed with how he’ll see a problem and eventually at least figure out how to solve it using math/trig/physics. It’s a breath of fresh air and it almost makes me wish I was a math teacher and I could whip the example out whenever a student says ‘how is math useful’. I use it and even enjoy using math in my work to solve problems and it what bits I paid attention to in school still really help me.
Anyways, Keith was trying to figure out how to have a ring of a certain number of exactly touching circles around one central circle of a predetermined size. Sounds like a perfect bonus question from trig, right?
Here’s his post: Working out a Math Problem | BIT-101. And then his follow-up post where he gets to what I was expecting in some nice renderings showing how he’s using this simple pattern to make some really interesting designs.
I commented that I liked his problem solving procedure and was interested to see it animated! I love how math creeps into design like this. So I toyed a bit with animating the form. Check out my jsbin at http://jsbin.com/icahul/132/edit.
3 thoughts on “Working out a Math Problem | BIT-101”
I forked it. http://jsbin.com/icahul/235/edit 🙂
Nicely done and thanks for sharing! I’ve been meaning to come back to this to add some smoother sin based animation- you beat me to it!
My last one was just to get it moving – although it was pretty rough and jerky.
And they’ve now multiplied into 10 =D
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