
Here are my slides for my WordCamp Atlanta presentation, From PSD to WordPress Theme: Under the skin: PSD to WP on Prezi

Here are my slides for my WordCamp Atlanta presentation, From PSD to WordPress Theme: Under the skin: PSD to WP on Prezi

I’m proud to announce that I’ve been asked to speak at WordCamp Atlanta this year! WordCamp will be held this weekend and hosted at SCAD Atlanta! My session is titled: From PSD to WordPress Theme: Under the skin. Obviously, I’ll be focusing on themes. We’ll look at what they are, what they can do, how [...]

After playing with the settings in my experiments I found a few settings I liked and wanted to develop further. The first was snow! An added bonus I was able to work on a project just for the holidays and used much of this code in it! I looked around the web and saw a [...]
I saw this script back when David put it out there and was very impressed, but totally forgot where I’d seen it. Working lots with canvas and imageData recently and have been trying to remember where I’d seen this awesome experiment using it, I wanted to shout it. And now he’s linking to Ben Keens [...]

This iteration really isn’t that big, but I figured baby steps may be the way to go here. We’re just giving the first circle a random position. The other dots are positioned relative to the first one still. interactive physics animations via javascript & canvas | 03. $(function () { var canvas, context, [...]

Adding more circles, each a multiple of the first circle’s coordinates. I like the effect of having them all move in unison. Ceck the source: interactive physics animations via javascript & canvas | 02 $(function () { var canvas, context, width, height, x, y, radius = 25, clickX, clickY, drag = false; [...]

Well, so much for blogging each step in my process of creating this generative art series. I took a few steps in this iteration since the last one. But it was all in the spirit of one step. First I wanted to abstract the duplication of each ball/line so that it didn’t require copying blocks [...]

To make it more interesting and give more depth and texture to the display, I wanted to have more lines than one, so I’m now going with two for starters. Eventually I’d like to get up to a dozen or maybe even have them randomly self populate and die over time. Adding one more isn’t [...]

The last example in this series discussed getting the anchor to move in a way that our ball would paint more interesting and we worked on restricting the colors to a certain RGB range. This one is a very simple change, but has a pretty significant effect. We’re just editing the cap style of our [...]
Evan Mullins