Tag Archives: color

Interactive Generative Art Series – 08 – multiple lines scalable

gen-art-8-01

Well, so much for blogging each step in my process of creating this generative art series. I took a few steps in this iteration since the last one. But it was all in the spirit of one step. First I wanted to abstract the duplication of each ball/line so that it didn’t require copying blocks [...]

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Interactive Generative Art Series – 07 – multiple lines

gen-art-multi-lines 01

To make it more interesting and give more depth and texture to the display, I wanted to have more lines than one, so I’m now going with two for starters. Eventually I’d like to get up to a dozen or maybe even have them randomly self populate and die over time. Adding one more isn’t [...]

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Interactive Generative Art Series – 06 – lineStyle

gen-art-06-linestyle-2

The last example in this series discussed getting the anchor to move in a way that our ball would paint more interesting and we worked on restricting the colors to a certain RGB range. This one is a very simple change, but has a pretty significant effect. We’re just editing the cap style of our [...]

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Interactive Generative Art Series – 05 – wild anchor

gen-art-05-wild-anchor-4

While in the previous step (Generative Art 04 Using a target other than the mouse) in this generative actionscript art tutorial series it was cool to see everything move on it’s very own, it seemed a bit slow or fake, or maybe just plain uninteresting. Tinkering with the color, I thought if we set a [...]

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Interactive Generative Art Series – 04 – anchor

gen-art-4-anchor-6

Thanks for keeping up with this random generative art series. I know I’m having a ball just playing with code one step at a time. To watch each iteration, I was getting tired of drawing with my mouse to see the generative art, and as others had pointed out, in order for it to truly [...]

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Interactive Generative Art Series – 03 – Gradient Colors

genart-03-gradient-color-3

With the full range of colors randomly available to me, I wanted to get a more fluid randomly created color. I see the hard line breaking one color from the next in the generative art 02 random color experiment. I wanted to have the lines drawn between my 2 points to be a gradient of [...]

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Interactive Generative Art Series – 02 – Random Color

gen-art-02-1

With this example we’re taking a look at having randomly changing color. I liked the limits to the color in the last post, but couldn’t help myself and wanted to see it with the full range of colors to command. Also, I wasn’t a huge fan when the color would “wrap” and jump from one [...]

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Interactive Generative Art Series – 01 – Color

gen-art-01-color-3

After updating the line width to be still random, but more of a gradual step in variation (in the first experiment in this series), the second most obvious edit to the original in this generative art series is the color of the line. While it would be pretty simple to update the code to use [...]

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Interactive Generative Flash Art Series Intro

ball-natzke-1

The world has been excited by html5/css3 recently and has been pushing limits and experimenting. It’s been exciting and funny at the same time – most of the things that are amazing people in html5 experiments have been done 5 years ago in flash. I’ve enjoyed it so much though because it has brought me [...]

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Video Player 4 introduces interactive playlists, social sharing and more

video player 4 hero shot

I’ve been busy hardening and improving my video player lately and had so many updates for it I decided to upload it to activeden as a new file altogether. After some final bug fixes and testing it’s been approved for sale. I think it’s a huge improvement over the last video player. The video playing [...]

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  • Recent Posts

    WordCamp Presentation Slides: From Photoshop PSD to WordPress Theme

    Here are my slides for my WordCamp Atlanta presentation, From PSD to WordPress Theme: Under the skin: PSD to WP on Prezi

    wordpress_wordcamp_atlanta_2012_feb_2_3

    Speaker at WordCamp Atlanta 2012

    I’m proud to announce that I’ve been asked to speak at WordCamp Atlanta this year! WordCamp will be held this weekend and hosted at SCAD Atlanta! My session is titled: From PSD to WordPress Theme: Under the skin. Obviously, I’ll be focusing on themes. We’ll look at what they are, what they can do, how [...]

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    snow

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    After playing with the settings in my experiments I found a few settings I liked and wanted to develop further. The first was snow! An added bonus I was able to work on a project just for the holidays and used much of this code in it! I looked around the web and saw a [...]

  • Recent Shares

    Link: Responsive Images: How they Almost Worked and What We Need

    Mat discusses the options for getting responsive images along with responsive designs. We can use various means (server-side, client-side, mobile-first, html5 data attributes, cookies…), but none are fully satisfactory, especially with new browsers prefetching images before cookies can be set or html is even fully read and parsed. He states that bandwidth sniffing is… a [...]

    Screen shot 2012-01-26 at 2.46.59 PM

    Yiibu – About the site…

    Here’s a great article about the process of responsive design & mobile first design and how to practically use them both in a project. This site is a proof of concept for many of the ideas described in Rethinking the Mobile Web or (Mobile First Responsive Design). via Yiibu – About this site….

    gridpak

    Link: Introducing Gridpak | Erskine Labs

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    css-multiply

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    Here’s a great little script I found useful today as I was working on having dynamic effects applied to javascript via canvas. “The canvas element provides scripts with a resolution-dependent bitmap canvas, which can be used for rendering graphs, game graphics, or other visual images on the fly.” Thanks to the canvas APIs I was [...]

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