Tag Archives: actionscript

Flash Gaming Technology – Notes from Lee Brimelow’s Adobe Presentation

2012-04-10 20.11.49

Here are my notes on the presentation from Lee Brimelow of Adobe at the Atlanta Adobe Users Group Meeting: http://www.meetup.com/Adobe-User-Group-of-Atlanta/events/56200162/ What is flash for? Doing things the browser can’t! If you can use HTML5 then do it. Learn about it and learn the capabilities and know when to use what tool and when they are [...]

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Flash Roadmap Update – Notes from Mike Chambers’ Adobe presentation

2012-04-10 19.58.32

Here are my notes on the presentation from Mike Chambers of Adobe at the Atlanta Adobe Users Group Meeting: http://www.meetup.com/Adobe-User-Group-of-Atlanta/events/56200162/ Honestly, the announcement from Nov was handled horribly, it was a mess. Adobe has learned a lot and there have been many changes since then to keep this from happening again. They are really pushing [...]

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Interactive Physics Animations Javascript Canvas 06

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Here we’re going to get more into the interactive programming on these dots. We started with one dot that was draggable. This update applies a drag/drop code to each dot object with some logic to keep track of which dot is being dragged. This is quite a bit different than accomplishing the same thing in [...]

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Interactive Javascript Canvas 00

canvas00

I’ve played a lot with physics experiments in flash and moving more to javascript and canvas for simple things I wanted to test it out with some physics and animations. I’ve been curious to find out how the performance compares. Obviously this will depend on the browser, but the browsers that do support canvas should [...]

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A More Interactive Portfolio

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I think a portfolio is something that should be very interactive and intuitive. Check out what that has led to: circlecube’s interactive pog portfolio. I’ve been toying with trying to get something that was fun to look at, but also showed some work. Here is a first look at my Interactive portfolio of work which [...]

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Interactive Generative Art Series – 08 – multiple lines scalable

gen-art-8-01

Well, so much for blogging each step in my process of creating this generative art series. I took a few steps in this iteration since the last one. But it was all in the spirit of one step. First I wanted to abstract the duplication of each ball/line so that it didn’t require copying blocks [...]

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Interactive Generative Art Series – 07 – multiple lines

gen-art-multi-lines 01

To make it more interesting and give more depth and texture to the display, I wanted to have more lines than one, so I’m now going with two for starters. Eventually I’d like to get up to a dozen or maybe even have them randomly self populate and die over time. Adding one more isn’t [...]

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Interactive Generative Art Series – 06 – lineStyle

gen-art-06-linestyle-2

The last example in this series discussed getting the anchor to move in a way that our ball would paint more interesting and we worked on restricting the colors to a certain RGB range. This one is a very simple change, but has a pretty significant effect. We’re just editing the cap style of our [...]

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Interactive Generative Art Series – 05 – wild anchor

gen-art-05-wild-anchor-4

While in the previous step (Generative Art 04 Using a target other than the mouse) in this generative actionscript art tutorial series it was cool to see everything move on it’s very own, it seemed a bit slow or fake, or maybe just plain uninteresting. Tinkering with the color, I thought if we set a [...]

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Interactive Generative Art Series – 04 – anchor

gen-art-4-anchor-6

Thanks for keeping up with this random generative art series. I know I’m having a ball just playing with code one step at a time. To watch each iteration, I was getting tired of drawing with my mouse to see the generative art, and as others had pointed out, in order for it to truly [...]

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  • Recent Posts

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    Presenting at WordCamp Atlanta – Child Themes

    The presentation? Your firstborn child theme. Child themes 101+2. I’m speaking at wordcamp atlanta this afternoon about themes and child themes. I’ll update this post with post-presentation notes. Learn how to mod themes the right way. Using child themes you won’t loose your edits when there’s a theme update. (101) We’ll go over the advantages [...]

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    Hooks, In a Nutshell – WP Daily

    I’ve published another article over on wpdaily.co exploring the concept of hooks. I remember when starting out that people kept mentioning hooks and filters and actions and… it took a while to grasp what they each meant. I think the first time I started to grasp it was when I read the codex and saw [...]

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    Speaker at WordCamp Atlanta 2013

    I’m excited to be speaking at WordCamp Atlanta again this year! The time is quickly approaching for WordCamp Atlanta 2013, March 15-16. I spoke last year and discussed the process of going from Photoshop PSD to WordPress Theme, here are my slides and notes for that WordCamp Presentation. This year I’m speaking along the same [...]

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    WP Features: Theme or Plugin

    Reading my wpdaily.co updates today and saw this post talking about WordPress theme features. Eric explains the debate: Generally-speaking, the conversations have always circled around features: There are those that believe every feature you could ever imagine should be included like text color, font selector, and more. On the flip-side, there are those that feel [...]

    Packery Preview, from Metafizzy & descended from Masonry

    David Desandro / metafizzy, maker of masonry and isotope of which I’m a big fan and user of has been busy with a new project called Packery. Packery, looks to be a child of Masonry. As you would expect it seems to be pushing things much further and addressing a few pain points of masonry. [...]

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    On Going Responsive (responding to Where to Start)

    I needed to write this up about going responsive in response after reading Where to Start (by Trent Walton of Paravel) about getting started with responsive web design. Thanks for sharing your thoughts Trent, I agree whole heartedly. In my experience it is the same. I wanted to share his post and also add my [...]

  • Recent Comments

    Evan Mullins

    Evan Mullins

    The keystore is used for creating valid apps that are associated with the author. It is not...
    Rohan Dave

    Rohan Dave

    I am new in android and have certain question about KeyStore. Is KeyStore used in user...
    arpit

    arpit

    very useful thank you …..
    Duan

    Duan

    @ugh You’re joking, right? I do some basics in Flash, but come on – all you do is...
    Cátia Vala

    Cátia Vala

    Thank you so much Evan! That’s great! Keep going with your amazing work. :)
    zproxy

    zproxy

    thanks :) i bet its faster to google and find some ad hoc documentation than the other way.