Monthly Archives: November 2011

Interactive Physics Animations Javascript Canvas 09

canvas09

Here’s a quick and easy update. I tend to think of frames in animation and rarely do I think of milliseconds. I’m going to make a var called fps and it will be used to calculate our animation rate. interactive physics animations via javascript & canvas | 09. $(function () {     var canvas, [...]

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Link: Close Pixelate · David DeSandro

I saw this script back when David put it out there and was very impressed, but totally forgot where I’d seen it. Working lots with canvas and imageData recently and have been trying to remember where I’d seen this awesome experiment using it, I wanted to shout it. And now he’s linking to Ben Keens [...]

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Interactive Physics Animations Javascript Canvas 08

canvas08

Thus far, we’ve been doing lot of setup and it hasn’t been very visually exciting. Now we start the fun stuff! Adding motion! Before we just has a draw function, but now we’ll add a function that will control the animations and we’ll also need a way to execute code repeatedly over a period of [...]

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Interactive Physics Animations Javascript Canvas 7b

canvas07b

Here’s an interesting rendering I found when I was playing with drawing multiple dots. interactive physics animations via javascript & canvas | 07 B. $(function () {     var canvas, context, width, height, x, y, radius = 25, clickX, clickY, drag = false;     var total_dots = 25;           [...]

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Link: Responsive IMGs — Part 1 « Cloud Four

Great series exploring and discussing responsive web design and how it relates to images. We can’t very well expect mobile users to load our big images meant for large screens, or our desktop users to scale up small images meant for mobile users (only if all those shows were correct and we could just say [...]

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Interactive Physics Animations Javascript Canvas 07

canvas07

This step we’ll add a variable to hold the total number of dots we want to create and use it in our for loop that creates the dots. We’ll also give the dots a little more randomness by varying the size with a radius value. interactive physics animations via javascript & canvas | 07. $(function [...]

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Link: Multi-Device Web Design: An Evolution

Here’s a great article about responsive web design, mobile first, responsive images and other server side components to keep in mind when thinking about making sites that are easily and quickly viewable on any device (today and tomorrow). Link: LukeW | Multi-Device Web Design: An Evolution – http://www.lukew.com/ff/entry.asp?1436 from Luke Wroblewski.

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Interactive Physics Animations Javascript Canvas 06

canvas06

Here we’re going to get more into the interactive programming on these dots. We started with one dot that was draggable. This update applies a drag/drop code to each dot object with some logic to keep track of which dot is being dragged. This is quite a bit different than accomplishing the same thing in [...]

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  • Recent Posts

    Touch Specific Media Queries in CSS4

    Proposals in the works for new media queries specific to touch enabled devices. Examples include pointer, which will differentiate wether the device has a fine or coarse pointer (finger vs mouse) and hover, which would say if the device supports hover states. I can see this being helpful and useful for building mobile friendly sites [...]

    Responsive Image Dispute and Tourists – Analogy

    Jason explains the root of the problem and why no one has been able to devise a solution that makes everyone happy yet. The browsers (in their awesome drive to make browsing faster) are prefetching images and developers want to only use one image based on criteria the browser doesn't know until the layout is [...]

    Google Moog Keyboard Synthesizer Detailed

    This post on creativejs picks apart how this doodlue was made. Nice they they are able to support HTML5 audio even if it is only supported on chrome and the rest fall back to – you guessed it – flash. Embedded Link Google Moog synth tear-down Yesterday we featured Google's web-based analogue synth Moog tribute [...]

    Synth Emulator on Google Japan Doodle Today

    Synth Emulator on Google Japan Doodle Today Embedded Link Moog 自分のオリジナル曲を創って、 #moogdoodle で共有しよう。

    WordPress updates plugin directory

    New additions to the plugin directory include: favorites, incorporating support forums into it's own tab for each plugin as well as support stats being displayed! Great! I think we also need the ability to give plugins ratings and reviews (bonus points if it can be done from within a wordpress admin dashboard when installing plugins). [...]

    Short Head

    Use zipf's short head to tune your website rather than redesign the whole thing. To make a website successful it needs to meet the needs of the users. Find out what those needs are by using the short head philosophy to equate most searched things as the biggest needs of the users. Use personas to [...]

    Img Set?

    Great article at a list apart discusing the state of the industry regarding responsive images. This picks apart the set attribute of the img element from a surprisingly objective view coming from someone so close to the picture element. Insightful discussion about the principle behind the proposals than the actual solution too. If the working [...]

    Triudo

    A mesmerizing animated triangle-ish shape form. Embedded Link triduo triduo

    Git – the paradigm shift

    A great developer story about the differences on what Git is vs other version control and what Git is not. This is how we should learn it. I heard over and over that it was distributed, but never grasped what that meant, so here are a few links and explanations that will help unlearn version [...]

    Tweening Lib comes to Javascript!

    I'm very excited to share the news that the tween library from GreenSock (hands down the best tweening library I used in flash) is not ported for use in javascript! This will be great! I missed that simple syntax from as3 when animating javascript, and now I can have my cake and eat it too. [...]

  • Recent Comments

    Bruce Brownlee

    Bruce Brownlee

    Ah IE6. I'd have 2 more years of sleep without IE6. Margin doubling, no properties,...
    versaena

    versaena

    how to give color at runtime…… thank you
    Mobile Websites

    Mobile Websites

    I disagree, mobile websites are the future – desktop websites and mobile websites...
    Matt Fasick

    Matt Fasick

    That's cool. I like the ripple effect as well.
    Nico

    Nico

    hi! really great job guy! very impressive.. just a question… do u have a solution to do a refresh...
    Evan Mullins

    Evan Mullins

    Agreed! I've just seen some people get pretty heated about separating all functionality...